![]() Note that this percentage can get very large in cases where you have a one-HP Eternal Flame active and you’re sitting on 5 stacks of Bastion of Glory. It’s literally just showing you (new EF value)/(old EF value) as a percentage, so if it reads 115% (as it does in the image above) it means recasting EF at this point will be a 15% increase in healing throughput. There’s also a text indicator that shows exactly how much better the new EF will be. I suspect most people will only use one or the other anyway. I tend to think of green as “good,” in this case the stoplight means “It would be good to cast EF” while the text auras are telling me about the status the existing EF (“Your current EF is good, don’t mess with it”). ![]() Yes, this is the reverse of how I have the text indicators working, but if that bothers you the colors are easily tweaked on the display tab of each aura. If the new value is at least 10% larger than the existing one, the indicator turns green. It then calculates the value of a new EF given the current conditions and compares that to the stored value. So I wrote up this “stoplight” indicator to give us that information.Įvery time you cast EF, it calculates the strength of that EF and stores that value (much like the text indicators store the effective HP used, BoG level, haste, and AP you had at the time of the cast). In this comment, Zil asked me if I could write an aura that would tell you whether refreshing Eternal Flame would give you a larger or smaller HoT. The two new indicators I’ve added in 5.4.2, also showing the adjusted layout now that the Weakened Blows indicator is gone. In practice you’d want to consider your current Vengeance level, of course. As per this comment on last week’s blog post, refreshing the buff immediately at 5 stacks of BoG tends to be an ideal strategy in the steady-state (i.e. The indicator pulses if you have a 5-stack of Bastion of Glory to remind you that it’s at full strength. It’s a very simple matter to track this buff in WeakAuras so you know when it’s available. When you reach 3 stacks of Bastion of Glory, you get a buff called Bastion of Power that makes your next Word of Glory or Eternal Flame free. The first new indicator is one that tells you the status of your Tier 16 4-piece bonus. ![]() It looks a little cleaner now with that last-minute change though (which is why I decided to make it!). Swapping Consecration and Sacred Shield is a last-minute change that I made after recording the videos (and taking the screenshots) shown later in this post, so in those Consecrate appears to be way off to the right. Now the order looks like:ĬS – J – AS – HW – HoW – (ES/LH/HPr) – Cons – SS I’ve moved Execution Sentence, Light’s Hammer, and Holy Prism to the left and moved Consecration and Sacred Shield to the right. So I’ve re-ordered the last few icons on the priority row. And more importantly, I found that I tended to forget about those spells since I had their icons so far off to the right. Nowadays, my sims are telling me that all three of these choices fall above Consecration in priority. I’ve been using Holy Prism more frequently lately – or to be more specific, I’ve been swapping that talent more frequently and using all three choices. ![]() I’ve tweaked the order of the spells on the priority row a bit. So I’ve removed that aura entirely and shifted the Eternal Flame & Sacred Shield icons over to fill the empty space. Now that Crusader Strike applies Weakened Blows, there’s no reason to be tracking it’s uptime. The first change is actually the removal of an aura that doesn’t have much meaning anymore. I’ve finally made enough tweaks that I thought it was worth sharing with the class.Īgain, the updated Paladin auras can all be grabbed at along with auras for all of the other class/spec combinations I use regularly. It’s been a little while since 5.4 was released, and I’ve still been tweaking my WeakAuras here and there as I go. ![]()
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